E-Learning 360°: a VR tool for education

Although we know that currently the virtual reality (SEE) It is not part of everyone's daily life, most of us have already heard about it and the possibility of using it to our advantage. In this way, using this incredible tool, not just for distraction, can be a pretty effective decision. And one of the several areas where it can be applied is in the upbringing, through the excellent method of 360° E-Learning. Let's get to know a little more about the topic!

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“Virtual Reality” and E-Learning 360 as tools for education

Even though the way of teaching has not evolved as much as technology has, we have the tools and methods to make education go hand in hand with technology. And already in many educational areas they have plunged into the world of virtual reality And the Augmented reality to increasingly improve the study methodology.

Developing a method where you can learn in interactive environments that seem real, where you can make mistakes without suffering their consequences and that can enhance the effectiveness of learning, is a strategy that significantly improves the way of transmitting information and encourages student motivation.

La VR it has ceased to be an idea of the future to currently offer immersive experiences with immersive images and sound that allow students to experience each situation from different points of view and analyze the consequences of their decisions.

E-learning 360 VR educación 3DVista

The environments can be developed in environments similar to a video game and feature avatars, or use real images and characters with 360º videos and interactivity. The point is that the student can be immersed in a highly realistic scenario where he is an active protagonist in a learning story, in which he must make decisions that determine the course of the story.

The objective of implementing the E-Learning 360 is that the student learns by experiencing the practice, the emotions and the feelings they will face in a real situation; but with the advantage that they can make mistakes and go back, in order to compare the consequences of their different decisions. It is a great benefit to prepare and be able to react in the best way to every decision in the development of your professional career.

E-Learning 360 makes learning easier

Nowadays, the use of the VR and E-Learning 360 in the education sector, it is closer to teachers than ever. In the past, we would not have imagined that a technology of this type could reduce its degree of complexity and improve its usability, to be introduced into the classroom, and even allowing the teacher and the student to create their own content.

The use of the VR has several precedents in the educational field, in which the motivational effects on students and the improvements in their performance at different levels have been demonstrated when they have been used in the appropriate way. With the E-Learning 360 you learn by doing and generating different formulas or paths for solving practical problems at the same time.

La VR includes exploratory activities, which lead to continuous discovery and to wonder what is behind it, which makes it excellent for application at any educational level, from the youngest to in professional studies. It is very important because it encourages learning and motivation through an enjoyable, voluntary and purposeful activity, which involves acquiring new language, new concepts and new skills.

E-learning 360 VR en la educación

VR and increasing student motivation

One of the factors that most identifies the application of this technology in education is the “learning by doing” and this implies a change in the way we bring learning to students.

La VR it also allows students to choose the contents to work on, increasing their autonomy in learning. It has the advantage that it allows self-evaluation based on feedback from the application and increases your sense of competence to achieve each objective in the activities.

This immersive learning system offers interactivity and elements that use both the sense of sight and the auditory sense and works on attention while offering conceptual content.

This technology can bring a large number of advantages for all stages of education, from elementary school, taking advantage of its practicality and the possibility of learning and having fun at the same time, to specialized training, with practice, immersion and interactivity.

It is normal that many students, upon completing their university studies, feel afraid to put into practice everything they have learned, as this can be a difficult task. But if you've already experienced part of those routines in the virtual reality this process will be much easier.

In short, the E-Learning 360 has arrived to improve the way we learn, and the way we teach. Follow us for more content!

In Xnova 360° we create immersive and interactive experiences through the virtual reality and Augmented reality. Contact us.

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